Everything You Ever Wanted to Know About Legion Cover

Greetings, and welcome back to the third entry in Outer Rim Tactics: Cover! Peradventure cipher in Legion is and so commonly confused, asked near, and pondered than this mechanic, and my goal for today is to help break downwardly the idiosyncrasies of the rule while providing some advice and strategies for how to best take advantage of cover. Without further ado, allow's jump in.

The first section of this article volition include the very basics on comprehend: what it is, how information technology functions, how to obtain encompass, etc.. For anyone familiar with the basic concepts, feel free to skip alee to the second department that includes examples and more than circuitous situations. For the other entries in the Outer Rim Tactics serial, check them out here!

What is Cover?

First, let's define what comprehend (RRG pg. 27) does and means in Legion. Embrace is increased protection for units beingness targeted by a ranged assail in Legion, and comes in two different forms: light cover and heavy cover. This protection comes nigh in the class of cancelling incoming striking results rolled by an attacking unit. Light cover removes ane (i) incoming hit and heavy encompass removes (2) incoming hits. As we volition hash out later on, critical hits are not affected by cover.

So now that nosotros know what cover does, how do we obtain information technology? Simply put, cover is granted past terrain pieces, suppression tokens, some kinds of troopers, and vehicles located in between an attacking unit and its target.

  • Emplacement Troopers grant light embrace
  • Beast Troopers and Walker-fashion vehicles grant light cover
  • Suppression tokens grant lite comprehend
  • Vehicles with wheels or treads grant heavy comprehend
  • Barricades grant heavy cover to non-creature trooper units
  • If a unit is 100% blocked from Line of Sight, it gains heavy cover

Yous'll detect I didn't list whatever kind of buildings or custom terrain here. Information technology is up to the players' discretion to converse near what terrain provides what level of encompass earlier the game begins. Examples tin exist plant in the RRG however, and at that place are a few charts beginning on page eight that are useful for making some terrain decisions.

How to Determine Cover

So far, comprehend seems pretty straightforward right? If there's something in between an attacking and defending unit of measurement, cover is granted. While that statement is true, determining whether or not a terrain piece comes into play is not always simple.

The showtime step is to determine if a defending mini is obscured by the terrain in question. To do this, we utilise a 3D line of sight drawn from the highest heart point, frequently but not always the caput, and physically wait towards the defending mini. If any piece of the mini, no matter how modest, is blocked or obstructed past the terrain, the defending mini in question is obscured. This check is performed for EVERY mini in the defending unit INDIVIDUALLY.

The second pace takes this bank check to the next level. If a mini is adamant to exist obstructed past a piece of terrain, the player then traces an imaginary 2D line from the center of the base of the attacker's unit leader to the center of the base of the defending mini. This is too done for each individual mini.

The third step is to determine whether or not the obscured mini's have cover. According to the RRG pg. 28, if at least half of a unit of measurement's minis are obscured, then that unit has cover. Once the cover is adamant to exist present, yous assign it either the role of light or heavy embrace. This decision is made earlier the game fifty-fifty begins, and follows the examples I discussed in a higher place.

Let's look at a real case to analyze this wall of text.

Outer Rim Tactics: Certified Cover 1 (or 2) for All! 2

As regular readers and listeners may know, Jay and I are not fans of TableTop Simulator. However, it is a wonderful tool for providing examples, especially when it comes to comprehend situations.

Using the example provided above, this insubordinate trooper leader is shooting at the two stormtrooper minis that comprise the opposing unit. The offset step we check for is obstruction. As you tin can clearly see, from the position of the insubordinate trooper'due south caput, the stormtrooper leader is obstructed past the barricade because part of its model is physically blocked. Notwithstanding, the other mini on the right hand side is not obstructed in any way by the barricade, as the entire model and base is visible.

The second pace, drawing the 2d lines, is miles easier to comprehend on TTS. As you lot tin can run across, the 2D line crosses the barricade for the leader simply does non for the 2d stormtrooper mini. Therefore, 50% (or at to the lowest degree half) of the defending minis are obstructed, and heavy cover is provided by the battlement.

The Night Side

And at present comes the reveal; when I tell you not all is as it seems. Cover is one of, if not the, longest entries in the RRG, and it comes chock full of loopholes, exceptions, and idiosyncrasies. Speaking most all of them would require an entire podcast episode ( hint hint Jay ), and so I volition attempt to discuss the major points for the balance of this article.

From an aggressor'southward perspective, removing and preventing cover for an opponent is incredibly of import. In that location are a few mutual ways to achieve this, ranginging from keywords such every bit Sharpshooter and Disquisitional to utilizing some exceptions given in the RRG. Sharpshooter reduces a defender's cover while beingness attacked, while Critical allows you to catechumen a surge into a critical hit, which automatically passes through cover without being blocked.

The RRG states that if a unit'due south leader is in base contact with the piece of terrain that is obscuring the defending mini, the defender does not gain comprehend from that slice of terrain. This exception is rather straightforward, and explained by this example.

Outer Rim Tactics: Certified Cover 1 (or 2) for All! 3

There is a loophole to this exception nevertheless. If the defending minis are completely invisible or obscured to the attacker's unit leader, the unit however retains their cover, and it is assigned heavy cover.

Let'south side by side talk virtually cover "stacking," or the general lack there-of. When I say comprehend stacking, I hateful multiple sources of cover, such equally two or three pieces of terrain, combining together to raise the embrace level of a unit. I've nerveless a few examples for this to discuss:

  1. A unit obscured past two pieces of lite cover
  2. A unit obscured by i piece of heavy and one piece of low-cal
  3. A unit obscured by one piece of lite that also has a suppression token

In the first example, the defending unit of measurement retains calorie-free comprehend just, every bit two pieces of light cover exercise NOT stack to create heavy comprehend (RRG pg. 29). The 2d case results in heavy comprehend, as the highest level of cover takes priority. In the third, the unit has heavy cover, because suppression DOES stack to enhance the light cover to heavy. Suppression tokens and the Embrace keyword are the simply means to stack cover in Legion.

The High Ground, or elevation, also has some oddities worth discussing. Let's use this example to begin with.

Outer Rim Tactics: Certified Cover 1 (or 2) for All! 4

Once once more, our fearless rebel trooper leader is taking on a squad of stormtroopers. This time, he is firing up at an elevated squad. This situation is actually rather simple. The stormtroopers, because of their summit, volition have at least a small piece of their base blocked from view at nearly any angle, thereby granting the cover provided past the building.

A general tip to keep in listen is that a unit shooting upwardly towards higher elevation will nearly ever be providing cover the to the defender, unless you lot are touching the building with the unit leader.

Multiple Layers

Then, we have the straightforward situations out of the way, and now nosotros move to the two most complex cover situations I tend to encounter while playing and judging: when a squad has multiple levels of embrace and when archways come into play.

In this scenario, the good General Greivous is here to ruin these clones' day. More chiefly, we have a articulate scenario in which two clones are in heavy cover from the barricade, two are in calorie-free cover from the cargo pallet, and one is in the open up. What kind of encompass do the clones have from Grievous?
Outer Rim Tactics: Certified Cover 1 (or 2) for All! 5

The clones have heavy cover. Four of the five clones are obscured, which grants protection to the unit. According to page 29 of the RRG, "In the case that some of the obscured minis are obscured by an object that provides light cover and some are obscured by an object that provides heavy cover, that unit has heavy cover, unless at that place are more than minis that are obscured by an object that provides light encompass, in which case the unit of measurement has low-cal cover."

For example, had three of the clones been in low-cal cover and 1 clone in heavy cover, the unit would but receive the benefits of low-cal cover.

And then, set up for the concluding mindtwister?

Dooku has Captain Rex in line for a Force Lightning attack. If you look closely, the far correct side of King's base is obscured past the archway, causing the 2nd step of cartoon the 2D line to initiate. Is in that location any cover hither?

Outer Rim Tactics: Certified Cover 1 (or 2) for All! 6

In that location is, and it's heavy cover. Now let me explicate why.

The line drawn between minis comes across the 2d airplane hither. Because the line, when viewed elevation down, goes through the entrance providing the small flake of obstruction, heavy comprehend is granted. Crazy right?

Outer Rim Tactics: Certified Cover 1 (or 2) for All! 7

As I mentioned above, at that place are a million loopholes, exceptions, and situations we could dive into well-nigh this mechanic. I take attempted to explain the most common concepts, equally well as some deeper cuts, in this article, only I know I have left some out. Please feel free to reach out to myself or anyone else at 5th Trooper and we will be more than happy to help resolve whatever kind of cover situation for the hereafter. Until next calendar month!

silvercoveregs.blogspot.com

Source: https://thefifthtrooper.com/outer-rim-tactics-cover-extravaganza/

0 Response to "Everything You Ever Wanted to Know About Legion Cover"

Postar um comentário

Iklan Atas Artikel

Iklan Tengah Artikel 1

Iklan Tengah Artikel 2

Iklan Bawah Artikel